1/5/2024 0 Comments Caves of qud esper build 2021Come inhabit an exotic world and chisel through layers of thousand-year-old civilizations. It would be quite a tedious undertaking, to say the least. Caves of Qud is a science fantasy roguelike epic steeped in retrofuturism, deep simulation, and swathes of sentient plants. Beguiling is super powerful but annoying to use and I find it generally. Phasing is very build around but trivializes most challenged with the correct build but it is the least universal of the game breakers. Metamorphosis and domination completely change the game in gamebreaking ways. Now envision that process for every tile in the game. Precognition and Sleep gas generation are both gamebreaking. Caves of qud esper build Malou holshuijsen ziek Ee best sim only deals Black. xml files, not too difficult to edit) and change them manually. It all comes down to your confidence that shines like a bright light. Changing the actual colors used for the that object/creature's sprites is done through code, so you'd need to then find where those values are set (probably in one of the. So replacing a snapjaw's tile for instance, would not be as simple as crushing down a picture of a hyena to the given tile resolution, you'd need to figure out which parts of the image you want to be the primary color, secondary color, and I believe there is also a detail color for minute changes, essentially 3 different images for one sprite. Crunchwrapfucker linked an excellent guide, although the recent Esper balancing has thrown a lot of it out of whack. The separate layers allow for the game to color each piece uniquely dependent on in-game effects. Was that ever addressed and thus should be safer to make sprite packs, or am I misremembering some details? Based on my limited experience modding the game, character/object sprites are a combination of black and white png's that form a full sprite. Discussions Rules and Guidelines.can anyone help me make a good esper build without starting offf with beguiling Comments sorted by Best Top New. Makes sense, can't say I've ever seen CDDA have as many unique tiles by comparison.īy the way, I think it was you that mentioned tiles being designed oddly which made the Chesthole texture pack volatile to use. For an esper, I’d recommend either carapace (high AV armor with no weight for when you use strength as a dump stat), frost ray (high willpower drops the cooldowns to 5 rounds same as fire, but it doesn’t destroy loot and will slow/freeze enemies), or electrical generation (if you get the jacked mod for your gear with the tinker 2 skill, it essentially lets you ignore energy cells entirely so you can spray and pray with energy guns when your main attacks are on cooldown).It's not hard, it's just that there are. But if you are can micro-manage this a-okay, then you can grow more powerful instead of picking up Regeneration. It sure helps you have less to keep track of. Electrical generation is powerful as a build around with extra. It's underrated if you are overwhelmed with a multitude of obscure and weird mechanics, and want to simplify your life in Qud. It is, I will admit, less stellar for mixed or low-Ego builds.). The key to esper builds is you want to make willpower your main stat, not ego. (Assuming you are running a high-Ego dedicated Esper. ChaosConstrained April 6, 2021, 2:09pm 102. Deeper caves don’t really respect the biomes above them, which means that anything can spawn once you get far enough down and it won’t care if you happen to be one square away from Joppa you’re getting stuff from. Dedicated Espers are by far the most powerful character type in Caves of Qud. Also of note, the devs have repeatedly stated that light manipulation isn’t supposed to be an offensive mutation, so don’t expect it to receive faster cooldowns even with high willpower as they deliberately chose to have it be unaffected.Īside from that, while pure espers can be fun, you lose out on the accelerated mutation buff if you don’t have a physical mutation. Caves of Qud is a science fantasy roguelike epic steeped in retrofuturism, deep simulation, and swathes of sentient plants. Caves of Qud has, believe it or not, a lot of caves which you can descend and find new ways to get creatively murdered. Freezing Hands is probably the better of these two, since a frozen enemy can't do much. For a Willpower build, Flaming Hands or Freezing Hands are better, since their low cooldown makes them spammable. Part of this is your cooldowns are fastest at 32 willpower, but also willpower is your main source of MA and sunder minds will frequently show up on esper hunters, so if your ego greatly outpaces your willpower, you will die. For an Esper with high Ego, Light Manipulation is a good go-to combat strategy. With a knollworm skull you should get +2 EGO modifier at level 6, meaning level 3 mutations.
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